Araxxor is an enormous araxyte spider who lives in the Araxyte Hive, an underground cave located in the Haunted Woods just north of Port Phasmatys. He can be defeated by himself or in a group however, he's much more effective when fighting by a group. His drops include components for three weapons of level 90 with two hands with one weapon for each combat style, and an animal, which comes with multiple skins that are unlockable by completing achievements.
It is possible to influence the course of the battle on their own; the deepest part of the Araxyte hive can be reached by three different routes and in order to defeat him , one must lure Araxxor into one of these routes and to the platform at the end of the beehive. The player is required to select one of the possible paths to begin the fight by burning one of the massive webs near the entrance of the hive, and then waiting for an hour until the selected route becomes accessible. The choice made by the player will affect Araxxor's combat mechanics throughout the remainder of the battle. Three routes are available at any given day.
If the minion's pathway is currently shut, then the following option will be an acid one. In the event that the acid pathway is currently closed the next closed path will be the darkness path. If the darkness path is currently closed the next path that is closed is the minion pathway.
If there are two players fighting instead of one, the attacks of Araxxor are multiplied by two, and the greater or lower of both base numbers is employed. This is the case for minion spawns as well as its general strength.
Despite possessing the "Nothing" vulnerability, Araxxor's forms are actually at risk of a particular form of combat, depending on the combat style he uses,which is randomly triggered in an uninstanced encounter. Players who use an instance or bring an araxyte pheromone to a non-instanced encounter will cause Araxxor to spawn in the style of combat which is the most difficult to defeat the character's current style of fighting depending on the weapon in their main hand.
Araxxi's fight has four stages You must complete each stage before leaving in order to get the rewards and end the fight.
Phase 1
Araxxor will only use its cobwebs, cleaves, and cocoon specific attacks during this phase. Two of the pathways will be covered by webs, while the third is blocked by rocks. As you deplete his health, choose a path and ignite the web to speed up the process. It will take one minute to torch the web. Lower Araxxor below 5,000 life points before you proceed.
Phase 2
Bottom path - Araxxor escapes to the ceiling, blocking out the light in the lower path. The player must make Araxxor destroy the wall which will contain 100 units. The path will be engulfed in darkness with one small shining light at the end of this phase. The damage starts at 50, and it will be finished by 350 or 450.
Middle path - Araxxor is required to be lured into the acid pool in the center to absorb it. After that, he can utilize his acid to slash barriers. He does not employ his cocoon attack but instead it is replaced with the ability to spawn an acidic spider. The spider must be avoided until it explodes or it deals up to 32,000 damages to the player during this stage.
Top path - Araxxor has two additional special attacks in this stage when you've burned the web that led to the top path. Araxxor can hatch three eggs in the ground. They explode after some time if players hatch a spider with each egg or stands on the eggs.
Phase 3
Araxxor will copy the paths open to him during this phase. Spiders unnoticed will observe Araxxor's health, and help him heal for an allotted amount before running out of energy at the start of the phase. They will heal you up to 80% of the sum of the remaining life points Araxxor was able to use for the first two phases, which is the amount allotted to him. The fight will advance to stage 4 once Araxxor's healing is reduced to zero.
Phase 4
Araxxi's attacks can be more devastating than Araxxor's and will change the way you attack based on your prayer during this time. The most efficient way to limit the damage from Araxxi's attacks would be to alter the prayers. Araxxi has access to the healing and cleaving web summoning minions, as well as cocoon attacks to begin with fifty thousand health points of the fight. Keep casting Freedom/Anticipation and count her regular attacks to limit the potency of her special attacks. Araxxi is able to drain the player's adrenaline to 50% of the maximum, boost her rage by 20% and release an icy black sludge when she reaches 250,000 life points. Prior to bouncing towards the player, the sludge will bounce across the platform at random times. It will deal massive and swift damage it comes upon you. It will sludge you once and then move off of your square. The players can then take the corpse to get the reward and right-click on the corpse to leave the area after Araxxi attains 0 health points.
It is possible to influence the course of the battle on their own; the deepest part of the Araxyte hive can be reached by three different routes and in order to defeat him , one must lure Araxxor into one of these routes and to the platform at the end of the beehive. The player is required to select one of the possible paths to begin the fight by burning one of the massive webs near the entrance of the hive, and then waiting for an hour until the selected route becomes accessible. The choice made by the player will affect Araxxor's combat mechanics throughout the remainder of the battle. Three routes are available at any given day.
If the minion's pathway is currently shut, then the following option will be an acid one. In the event that the acid pathway is currently closed the next closed path will be the darkness path. If the darkness path is currently closed the next path that is closed is the minion pathway.
If there are two players fighting instead of one, the attacks of Araxxor are multiplied by two, and the greater or lower of both base numbers is employed. This is the case for minion spawns as well as its general strength.
Despite possessing the "Nothing" vulnerability, Araxxor's forms are actually at risk of a particular form of combat, depending on the combat style he uses,which is randomly triggered in an uninstanced encounter. Players who use an instance or bring an araxyte pheromone to a non-instanced encounter will cause Araxxor to spawn in the style of combat which is the most difficult to defeat the character's current style of fighting depending on the weapon in their main hand.
Araxxi's fight has four stages You must complete each stage before leaving in order to get the rewards and end the fight.
Phase 1
Araxxor will only use its cobwebs, cleaves, and cocoon specific attacks during this phase. Two of the pathways will be covered by webs, while the third is blocked by rocks. As you deplete his health, choose a path and ignite the web to speed up the process. It will take one minute to torch the web. Lower Araxxor below 5,000 life points before you proceed.
Phase 2
Bottom path - Araxxor escapes to the ceiling, blocking out the light in the lower path. The player must make Araxxor destroy the wall which will contain 100 units. The path will be engulfed in darkness with one small shining light at the end of this phase. The damage starts at 50, and it will be finished by 350 or 450.
Middle path - Araxxor is required to be lured into the acid pool in the center to absorb it. After that, he can utilize his acid to slash barriers. He does not employ his cocoon attack but instead it is replaced with the ability to spawn an acidic spider. The spider must be avoided until it explodes or it deals up to 32,000 damages to the player during this stage.
Top path - Araxxor has two additional special attacks in this stage when you've burned the web that led to the top path. Araxxor can hatch three eggs in the ground. They explode after some time if players hatch a spider with each egg or stands on the eggs.
Phase 3
Araxxor will copy the paths open to him during this phase. Spiders unnoticed will observe Araxxor's health, and help him heal for an allotted amount before running out of energy at the start of the phase. They will heal you up to 80% of the sum of the remaining life points Araxxor was able to use for the first two phases, which is the amount allotted to him. The fight will advance to stage 4 once Araxxor's healing is reduced to zero.
Phase 4
Araxxi's attacks can be more devastating than Araxxor's and will change the way you attack based on your prayer during this time. The most efficient way to limit the damage from Araxxi's attacks would be to alter the prayers. Araxxi has access to the healing and cleaving web summoning minions, as well as cocoon attacks to begin with fifty thousand health points of the fight. Keep casting Freedom/Anticipation and count her regular attacks to limit the potency of her special attacks. Araxxi is able to drain the player's adrenaline to 50% of the maximum, boost her rage by 20% and release an icy black sludge when she reaches 250,000 life points. Prior to bouncing towards the player, the sludge will bounce across the platform at random times. It will deal massive and swift damage it comes upon you. It will sludge you once and then move off of your square. The players can then take the corpse to get the reward and right-click on the corpse to leave the area after Araxxi attains 0 health points.
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