Greasing Her Palms looks like a quick Celeste errand, then Arc Raiders drops you into three very different danger zones and asks you to read each one properly. The quest is less about DPS and more about route discipline: protect your ARC Raiders Items, hit the trigger, confirm it, and get out before a simple objective turns into an avoidable loss.
The quest in one look
You receive Greasing Her Palms from Celeste after A Better Use. Its three checks can be cleared in any order, but only the Dam Battlegrounds objective needs an item: the Dam Surveillance Key supplied with the assignment. The other two are proximity checks, which means you are not hunting for a button prompt or carrying an object to a marker.
Do Dam Battlegrounds before the other runs
Put the Dam Surveillance Key in your safe pocket before you deploy. That single habit removes the quest's only real inventory risk, and it is the detail I wish more players knew before treating this like a casual loot run. At Water Treatment Control, approach from the south, enter, take the right-hand interior route, then find the locked door near the security camera. Open it, walk fully into the room, and wait for the update. Touching the door is not enough.
Spaceport is fast, not free
The rocket-thruster step sits southwest of Rocket Assembly, toward Control Tower A6. You want the rear, southern side of the southwestern thruster, not the obvious open ground beside the rocket. From what I've seen, players lose time here because they search the structure for an interaction instead of simply holding position behind it for a few seconds. Once it completes, leave; this is not a spot where extra curiosity pays well. Save your material chase for places that suit your run, or check cheap ARC Raiders BluePrints options between deployments rather than forcing a risky detour.
Floor six is an awareness check
Buried City's Space Travel Building turns the final objective into a vertical routing problem. Enter the building, climb by stairs or any open shaft route, watch for the floor markings, and look for the meeting-room section after reaching floor 6. The target is the barricaded area, even when another squad has changed the state of nearby doors. Don't assume every sound above you is directly on your floor; pause at landings, listen, then commit to the next climb.
Do carry the Dam Surveillance Key only for the Dam run.
Do confirm the quest notification before changing direction.
Do use cover before crossing Spaceport's final open stretch.
Don't wait beside the rocket after the objective registers.
Don't confuse entering Space Travel with reaching its sixth floor.
The low-risk loadout mindset
This quest does not reward an expensive min-max build as much as it rewards a clear exit plan. Bring enough protection for the map, but resist loading up just because an encounter might happen. Dam needs the key protected, Spaceport favors mobility and sightline awareness, while Buried City asks for close-range readiness inside tight hallways. And, if you hear active fighting at your destination, there is no shame in resetting your route and returning later.
Rewards and the real lesson
Finishing all three locations gives you the Lure Grenade Blueprint, three Speaker Components, and three Electrical Components. The blueprint is the prize that matters most because it expands your crafting choices beyond this one quest. More than that, Greasing Her Palms teaches a useful Arc Raiders habit: identify the exact objective condition first, then decide how much loot risk that condition is actually worth. That approach will carry you through far more than Celeste's checklist.
The quest in one look
You receive Greasing Her Palms from Celeste after A Better Use. Its three checks can be cleared in any order, but only the Dam Battlegrounds objective needs an item: the Dam Surveillance Key supplied with the assignment. The other two are proximity checks, which means you are not hunting for a button prompt or carrying an object to a marker.
| Dam Battlegrounds | Water Treatment Control | Unlock and enter the locked room |
| Spaceport | Rocket Assembly southwest side | Stand behind the thrusters |
| Buried City | Space Travel, floor 6 | Reach the barricaded room area |
Put the Dam Surveillance Key in your safe pocket before you deploy. That single habit removes the quest's only real inventory risk, and it is the detail I wish more players knew before treating this like a casual loot run. At Water Treatment Control, approach from the south, enter, take the right-hand interior route, then find the locked door near the security camera. Open it, walk fully into the room, and wait for the update. Touching the door is not enough.
Spaceport is fast, not free
The rocket-thruster step sits southwest of Rocket Assembly, toward Control Tower A6. You want the rear, southern side of the southwestern thruster, not the obvious open ground beside the rocket. From what I've seen, players lose time here because they search the structure for an interaction instead of simply holding position behind it for a few seconds. Once it completes, leave; this is not a spot where extra curiosity pays well. Save your material chase for places that suit your run, or check cheap ARC Raiders BluePrints options between deployments rather than forcing a risky detour.
Floor six is an awareness check
Buried City's Space Travel Building turns the final objective into a vertical routing problem. Enter the building, climb by stairs or any open shaft route, watch for the floor markings, and look for the meeting-room section after reaching floor 6. The target is the barricaded area, even when another squad has changed the state of nearby doors. Don't assume every sound above you is directly on your floor; pause at landings, listen, then commit to the next climb.
Do carry the Dam Surveillance Key only for the Dam run.
Do confirm the quest notification before changing direction.
Do use cover before crossing Spaceport's final open stretch.
Don't wait beside the rocket after the objective registers.
Don't confuse entering Space Travel with reaching its sixth floor.
The low-risk loadout mindset
This quest does not reward an expensive min-max build as much as it rewards a clear exit plan. Bring enough protection for the map, but resist loading up just because an encounter might happen. Dam needs the key protected, Spaceport favors mobility and sightline awareness, while Buried City asks for close-range readiness inside tight hallways. And, if you hear active fighting at your destination, there is no shame in resetting your route and returning later.
Rewards and the real lesson
Finishing all three locations gives you the Lure Grenade Blueprint, three Speaker Components, and three Electrical Components. The blueprint is the prize that matters most because it expands your crafting choices beyond this one quest. More than that, Greasing Her Palms teaches a useful Arc Raiders habit: identify the exact objective condition first, then decide how much loot risk that condition is actually worth. That approach will carry you through far more than Celeste's checklist.

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